Borderlands review (PS3, x360) By Sayed Islam Published: 03/10/10 PrintEmail
What is Borderlands? It is an arduous task to categorize this game into simply just one genre. Instead, Borderlands turns into a unique blend of both a role playing game and a first person shooter. The storyline revolves around an esoteric location known as Pandora, and this is the place to be if you are attempting to discern various helpful resources. Everything that is presumably precious is predicated on a clandestine vault. As alluring as the appealing vault may seem, the plot in Borderlands fails to deliver. Even with the vault, there is no real driving force to the story.
The gameplay has elements of the aforementioned role playing game and first person shooter. Gamers are treated with some rudimentary weapons at the beginning of the game. Later on, a multitude (that might even be a tremendous understatement) of weapons are at your disposal. From sniper rifles to machine guns, the number of weapon permutations is limitless. In addition, there are acidic weapons that can affect your adversaries’ attributes even after the first shot makes contact. Much akin to other role playing games, you earn experience skills as you progress. These experience points can be in turn spent on upgrading your talents. Arguably, the best aspect of Borderlands is its replay value. When you complete the game for the very first time, you will more likely than not be at approximately level 25. Maximum capacity is at level 50. If you finish Borderlands one time, you can replay the game with that same equipment and experience. Herein is where there a bit of subterfuge. Albeit your experience is carried over from your previous saved game file, the opponents also level up along with you.
In regards to the art direction, it is essentially cel-shading at its core. The animations are solid, and the foes have an inimitable look to them.
About the audio, this is another strong point. Looking at the music, there is undoubtedly a useful amount of musical overtones that harmonize the combat.
Art direction 9 In regards to the art direction, it is essentially cel-shading at its core. The animations are solid, and the foes have an inimitable look to them. Audio 9 About the audio, this is another strong point. Looking at the music, there is undoubtedly a useful amount of musical overtones that harmonize the combat. Gameplay 8.5 Borderlands turns into a unique blend of both a role playing game and a first person shooter. Presentation 7 As alluring as the appealing vault may seem, the plot in Borderlands fails to deliver. Even with the vault, there is no real driving force to the story. Replay value 9.5 Arguably, the best aspect of Borderlands is its replay value. If you finish Borderlands one time, you can replay the game with that same equipment and experience. Final verdict 8.5 out 10