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Eternal
Darkness: Sanity's Requiem
System: Gamecube
Publisher: Nintendo Developer: Silicon Knights Genre:
Action
Release Date: 06/23/02
The gameplay is far from repetitive.
You play as twelve different characters and each of them
comes from a different time period. Every character has
their own special abilities and weaknesses that you must
adjust to. The older characters cannot run as long or as
fast as the younger ones, but the younger characters do not
hold up to stress as well. Each character carries a
different weapon than the last and their performance with
magic varies on their knowledge. You begin the game as
Alexandra Roivas who comes to her grandfather’s mansion when
she finds out that he has perished. Alexandra searches for
clues about her grandfather’s murder throughout the mansion
when she comes upon these stories of her ancestors. When
she reads each story you act them out using the characters
that she is reading about. Some of the characters to expect
are Pious Augustus from 26 B.S. in Persia, Ellia from 1150
A.D. in Cambodia, Karim from 565 A.D. in Persia, Dr.
Maximillian Roivas from 1760 A.D. in Rhode Island, USA, and
Dr. Edward Roivas from 1952 A.D. also in Rhode Island, USA.
Alexandra uses these stories as clues to her grandfather’s
death.
Alexandra begins to learn that there is an ancient evil that
has been around for eons. The ancients once ruled this
planet a long time ago before they were banished and
imprisoned. There are secret organizations run by power
hungry people that try to release the ancients from their
imprisonment; they use blood rituals, worship and
sacrifice. Yet there are a few people that are chosen to
save humanity, they do not know why or how they are supposed
to do this, but it is their burden nonetheless. Alexandra
is one of these chosen few.
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Alexandra must gain access and explore
every part of the mansion to find out what is going on.
Things that may seem insignificant can hold the most
important information. Along the way she must keep her
sanity about her because when her sanity fades things aren’t
always what they seem to be.
Every new character has a puzzle or two
to figure out in order to proceed through the level. Most
of these puzzles are not too difficult, but some of them can
cause a bit of a headache. Just remember, sometimes it’s
best to take a break and come back with a clearer head; you
will usually find that it was staring you in the face the
whole time.
The melee fighting has a remarkable lock on system that
allows you to target different parts of your enemy’s body.
You can lop off an arm, leg, or even a head. The head is
usually the best place to start because they cannot find you
once you’ve taken it out. Take off the head then work on
subduing the rest of the body.
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